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 Breath training made entertaining!
Author: C2thew 
Date:   2007-09-26 04:08

http://www.we-make-money-not-art.com/archives/008785.php

not sure how i found this link, but just wanted to pass it along.

Our inventions are wont to be pretty toys, which distract our attention from serious things. they are but improved means to an unimproved end, an end which was already but too easy to arrive as railroads lead to Boston to New York
-Walden; Henry Thoreau

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 Re: Breath training made entertaining!
Author: ChrisArcand 
Date:   2007-09-27 00:43

Neat!

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 Re: Breath training made entertaining!
Author: DavidBlumberg 
Date:   2007-09-27 15:06

This is cool too:

http://www.we-make-money-not-art.com/archives/008690.php

though very similar to "Guitar Hero" - great idea though!!!!!

http://www.SkypeClarinetLessons.com


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 Re: Breath training made entertaining!
Author: Katrina 
Date:   2007-09-27 18:12

Yes David...It's similar to Guitar Hero but has the advantage of actually using the real basics of a real instrument. With Guitar Hero it's just a different way to control a game. You can't transfer anything learned there to an actualy guitar.

I think that both ideas are really cool!

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 Re: Breath training made entertaining!
Author: monzamess 
Date:   2007-10-09 18:33

As video game freak I thought this was the best part:

"The game design is based on a traditional Whit Friday brass band march contest held in villages in the north of England every June. This came about by realising that the compositional style of marches by the composer William Rimmer (1862 – 1936) is nearly identical to that of Koji Kondo, the composer of nearly all of Nintendo’s best known game music (Super Mario Brothers, Zelda, etc.) The in-game music is a Nintendo-style arrangement of one of Rimmer's most famous marches - Punchinello."

That arrangement does sound like something you'd find in any late-80s Nintendo game.



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