The Clarinet BBoard
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Author: johng ★2017
Date: 2005-12-03 20:40
I was talking to one of my young students about how he and kids around the country play internet video games together and got to dreaming about a web site where musicians could get together on-line/real-time to play ensembles with one another. What if we could play a Brahms sonata with a piano player in Sweden or a clarinet quartet with players from different corners of the world?
Maybe some of you technology savvy folks out there can tell me this will not work, but it seems to me like the technology is already there, or at least will be available soon. Maybe it is already being done, but a Google search did not turn anything.
So............why not?
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Author: sfalexi
Date: 2005-12-03 20:56
If video conferencing is in, and they can minimize the delay until it's virtually 0 seconds, it might work. One thing that would be tricky would be working out the different volumes.
US Army Japan Band
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Author: tictactux ★2017
Date: 2005-12-03 21:01
I talked about this the other day with a friend in the Netherlands who plays the flute. We thought of Skype, but we soon found out that the imponderabilities of the network latency would make a properly timed duet quite a challenge. (we typically deal with >1 second "travel time" for a phrase, just think of a life interview with someone in Washington and the other one in Elbonia)
But how about this: You record a short riff to .mp3, mail it to that friend who will answer with a derived sequence and so on...not quite what you meant, but at least it's a dialogue.
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Ben
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Author: Mark Charette
Date: 2005-12-03 21:06
sfalexi wrote:
> If video conferencing is in, and they can minimize the delay
> until it's virtually 0 seconds, it might work.
Physics gets in the way, along with switch & traffic induced latency. Have you ever been on an international phone call? That's almost the theorectical minimum latency, and would be hell in ensemble playing. Marching bands spread over the field are already bad enough ... If everyone plays at the same time they'll sound "wrong" to an observer, who hears the music as if it players are starting at different times (literally a "spread sound" ...)
The latency over the Internet tends to have longer latencies on average and worse, it fluctuates randomly. That's why all the audio and video players buffer a certain amount of information before playing .
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Author: johng ★2017
Date: 2005-12-03 21:47
Mark said: Physics gets in the way, along with switch & traffic induced latency.......The latency over the Internet tends to have longer latencies on average and worse, it fluctuates randomly.
I guess I was thinking in my favorite science fiction mode. Maybe someday we will get that instantaneous inter-stellar communication sci-fi writers like to use as a convenient way to run their stories. Oh well, maybe someday..... johng
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Author: Shorthand
Date: 2005-12-03 23:07
It takes about 1/7 of a second for light to circumnavigate the Earth.
Within the US, you can pull it off on a high quality phone hookup pretty easily - but there will still be some delay and a leased line wouldn't be cheap. I think bicostal recording sessions would have to start with the understanding of who is leading and then the time delay could be adjusted later to make things a little tighter.
Over the internet, this is going to be tough. A delay of 1/2 second or so is really no problem for a phone call, but for music is deadly (1 whole beat at 120.) Compression will actually only increase latency as you have to gather bits before you can compress them.
Then there's the issue of acuqiring a studio-quality mic, headphones, and audio card - its cheaper to fly.
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Author: Mark Charette
Date: 2005-12-04 03:54
Chalumeau Joe wrote:
> Look what I found!
>
> http://www.ejamming.com/index.html
eJamming is MIDI only, and the Internet needs to be real "clean" for it to work well (40-50mS cross country average they talk about is pretty much a pipe dream in most places). The best route I can get from Detroit to Seattle rignt now, 5 hops using only one provider (speakeasy.net, woodwind.org's provider), is 61ms with an average of 82ms.
Neat idea, though, and it appears as if they've got a "real" implementation.
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Author: Mark Charette
Date: 2005-12-04 04:16
But that's not a clarinet (and doesn't even finger like one ...) though it is a fun instrument.
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Author: Chalumeau Joe
Date: 2005-12-04 04:29
Author: Mark Charette wrote:
"But that's not a clarinet (and doesn't even finger like one ...) though it is a fun instrument."
*************
Certainly didn't mean to suggest it was a clarinet...just wanted to point out its a midi "wind" instrument. I agree that it looks like fun.
...and please, no "set-up" questions
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Author: tictactux ★2017
Date: 2005-12-04 08:19
> Yamaha Wind Controller
I can't help it, but I always associate this term with pharmaceutical products...
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Ben
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Author: johng ★2017
Date: 2005-12-04 15:51
The e-jamming site is close to what I had in mind when I first posed the question. The midi instrument is a problem for wind players. I had a Yamaha wind controller for a while and was not real impressed. Has anyone experimented with adding midi switches to a real clarinet?
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Author: claclaws
Date: 2005-12-04 23:21
It was not a real-time online jamming, but last August in Korea, on the occasion of Liberation day (Aug 15th), a local amateur portal site proposed such world-wide jam session.
The idea was to download the music file(the Korean national anthem) from the site, record one's instrument's sound over it, and send it back. The web master then collected and probably synthesized(?) the entire music files to get the orchestrated version.
In the end, some hundreds of Koreans living at home and abroad participated, and I heard the result was quite remarkable, though not fully satisfactory to the expectations of the organisers.
Lucy Lee Jang
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